Autodesk maya 3d model nude

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I go back into 3DXchange and export the character as an FBX file and import into Autodesk Maya. And I want to be able to change the clothing to dfferent clothes. This is all great but the character I created is unfortunately NAKED.

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Then i export it as iClone character into iClone and test out the face and body animation and works great. Since they are all blend shapes I have to adjust them accordingly.I save the profile so that the next time I can easily load the profile and it will load. I go through the tedious process of adjusting all the facial expressions including the Viseme, jaw movement, eyebrow, and eyes and everything. Then Next I get out after clicking convert and now the Expression Editor is active. I can successfully import it into 3DXchange and easily convert it to non Non-Standard character and use the preset to load the Maya Human IK system which automatically loads all the bones perfectly. I have created my own character using Autodesk Maya and used the HIK system to rig the character.

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